![]() |
Need for Speed: Shift
12 Attachment(s)
The new Need for Speed Shift is currently in development and will be released at the end 2009. NFS-Planet visited the Slightly Mad Studios in London and got some impressions of the upcoming racing game. Read here about what you can expect in Need for Speed Shift:
Barely 73 days have passed since the release of Need for Speed Undercover, and EA already announced its successor Shift? What, at first glance, looks like some kind of hasty panic reaction due to Undercover's rather moderate critiques, turns out to be a long-planned, in the NFS universe independent racing simulation. "Change" was a certain guy's main slogan for his election campaign – it seems like the developers from Slightly Mad Studios have taken the same motto to heart: New concept, new engine, new driving physics – Shift shares with previous Need for Speed titles just little more than the name. Speaking of name: “Shift” could certainly refer to shifting gears, but in this case, a meaning like "change" seems more appropriate. The preview versions of previous NFS titles were all running on a Xbox 360, Shift, however, is an exception: This time a PC was used for demonstration and it was doing its job pretty well: no lags or graphic errors despite running at full HD resolution. The performance of the build shown was really impressive, especially given the fact that the developers still have a lot of time remaining for optimization until release in fall. The graphics engine itself seems to be programmed really efficiently in terms of resource use. However, I couldn't find out about the hardware used in the connected PC. But what was actually presented on screen? Probably the most convincing graphical presentation of a NFS title for a long time. Talking of beautifully shaped cars, authentically modeled race tracks, great lighting effects, and even little details like 3D animated, flag-waving spectators standing close to the track, or car bodies showing the exact reflections of near video screens – Shift is graphically not only outstanding within the Need for Speed series, but can also keep up with the whole racing game genre. Especially the cockpit view is one of a kind. Comparing the interior of the Shift cars to those from Test Drive Unlimited (which were quite nice at that time) you get some kind of “Next Gen” feeling: You are free to have a look-around (that might be even necessary if you want to take a look in the side mirrors) spotting the driver working with the steering wheel and pedals, or enjoying the incidence of light shining on your Zonda's handmade leather seats. Needless to say that all of the gauges in the cockpit are fully working. This detail-mindedness (you can actually see the HUD projection on the windshield of the Corvette) is certainly one of the highlights of the game. Another nice thing is the built-in tunnel vision which handicaps your cognition at high speed. Using Motion Blur, the vision becomes relatively to your pace more and more blurred, only the center of the screen remains reasonably sharp. As a result, recognizing the speedometer or even rivals in the mirrors doesn't get easier as well. These effects are also to bear in case of accidents: Getting in touch with the guard rail causes the cockpit camera to shake, the vision becomes blurred, and thereby, you go practically blind for a moment. On a city course, you might have some trouble getting the next corner in this condition. Unfortunately, we couldn't experience such situations in 3rd person view (yet), but this camera makes it easier to recognize dents and dints on your car and details like heating and cooling brake discs respectively. Backing the feeling of being in the thick of the race caused by good camera work, all information given on the HUD like lap time, position etc. is not static but moving according to the G-forces affecting the car. "Ryan Cooper is dead" was the reply to a question about a possible story – you don't have to bear a long storyline covering the race events, but you can rather fully focus on your racing career. How the latter will look like, is still, however, unanswered. The only that is certain yet is that you will begin your career with a little cute production vehicle making your way through several racing classes based on race tracks like Brands Hatch or even fictional city courses like London to the top of the ladder. Meanwhile, you can improve your car through career creating serious wheels out of it. As usual, you are allowed to choose from a great range of vehicles (in the preview version, we could recognize an Audi A4, Shelby Terlingua Mustang, Lotus Elise 111R, Chevrolet Corvette, Pagani Zonda and Porsche 997 GT2 belonging to two different racing classes), which are free to tune and customize according to your preferences. In this context I have to mention that exterior customization doesn't influence car performance, but rather damage due to accidents does. Compared to prior NFS titles, the driving itself feels fairly simulation-afflicted, but that is no surprise keeping the past of Slightly Mad Studios in mind. Anyway, no need to expect a hardcore racing sim like Live for Speed: Using a game pad, Shift is really fun to play, there is always enough feedback coming from screen and Force Feedback effects creating a good feel for what the car is doing. Even situations such as over-or under-steering are an early guess this way. If you ever leave the track caused by a driving mistake, you will certainly know what you really did wrong. Overall, the game play is never unfair, but remains pleasantly challenging. The fifteen competitors sharing the race track with you do not stubbornly follow the perfect racing line, but also involve each other into skirmish, try pushing rivals from the track or produce driving mistakes. There is not only one AI used for all CPU drivers, instead you will find various types of drivers on the road that might be also quite unforgiving: If you keep jostling other rivals, they will gladly do the same to you and will even remember such situations for several races. So what is the "Need for Speed" in Shift? Just a little part if you compare it to certain NFS titles. Anyway, Shift looks set to become a proper racing game, because from a technical point of view, it seemed to be already finished. Flawless graphics, no performance problems - I think the game is only missing some content like career, cars and tracks. If in addition features like replay and LAN mode will be integrated (we had good discussion about that), you can except a hopefully in every aspect convincing racing game re-interpreting the "Need for Speed". |
Re: Need for Speed: Shift
sa inteleg ca alt joc...bravo lor..oricum eu nu o sa il pot juca din cauza pc'ului involuat :))
|
Re: Need for Speed: Shift
Am si eu o dilema :-|
astea-s screen-uri din joc ? :shrug_no::yikes: daca ar fii screen-uri,cred ca ar cere un pc foarte performant :shock: |
Re: Need for Speed: Shift
Quote:
|
Re: Need for Speed: Shift
<object width="480" height="295"><param name="movie" value="https://www.youtube-nocookie.com/v/ZCscO_-j4eU&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="https://www.youtube-nocookie.com/v/ZCscO_-j4eU&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object>
|
Re: Need for Speed: Shift
Esti nebun...ce grafica....wow...
|
Re: Need for Speed: Shift
vor sa faca un fel de prostreet 2 :) dupa cum arata din poze !
|
Re: Need for Speed: Shift
Quote:
|
Re: Need for Speed: Shift
pro street +"grid" = nfs shift :lol:
|
Re: Need for Speed: Shift
Mi se pare mie sau NFS a inceput sa-si piarda tot farmecul ?
|
Re: Need for Speed: Shift
punem toti bani sa luam un pc performant si jucam pe rand?
|
Re: Need for Speed: Shift
Quote:
|
Re: Need for Speed: Shift
Wow, noul NFS arata bestial! Era si timpul totusi sa faca si eu un joc bun...
|
Re: Need for Speed: Shift
12 Attachment(s)
Noi fotografii:
|
Re: Need for Speed: Shift
Mie imi seamana cu Race Driver: GRID! Daca reusesc sa scoata ceva la fel de bun sau mai bun... Ar trebui sa exploateze partile care lipsesc Grid-ului: mai multe tipuri de curse, posibilitatea de a-ti tuna masina etc.
|
Re: Need for Speed: Shift
Da...de aceeasi parere sunt si eu BigDaddy.....cred ca in ultimii ani ce a atras gamerii pasionati de simulatoarele auto la NFS a fost seria Underground, pentru ca ideea cu tuningul a prins la toti si prinde in continuare......este o chestie sa poti sa iti faci o masina pe gustul si ideea ta macar virtual daca in "real-life" nu ti-o permiti....d'asta a si avut si are priza la public seria Underground-ului....un plus la acest joc as da pentru grafica si pentru faptul ca poti conduce din cockpit....un minus.....probabil imensitatea resurselor pe care le va cere acest joc si lipsa tuningului si a curselor prin oras.....
|
CUM SA NU ITI FACI MASINA ?
-jante cu caucioace 350 eur
-folii 30 eur -praguri spoilere si stopuri + kit xenon 350 eur un calculator performant cu lcd si sunet 1000 eur! deci ce e mai ieftin? :D deci... NFS scoate un nou joc... ca si precedentele... au nimerit shit... scuze shift =)) utilizator frecvent de GRID si toca3 |
Re: Need for Speed: Shift
Quote:
Ps : Lumea a lucat nfs pentru ca are tuning , si pentru ca undele din ele sunt chiar distractive (cum e MW..) ... mie la pro street mi-a placut cel mai mult ca arata in cai putere ... cand tunam zicea acolo 500 de cai ... |
Re: Need for Speed: Shift
Quote:
tu recitesti postul inainte de a-l pune pe forum? si ce anume e distractiv? ca te sui cu "masina" de 500 cp pe pereti (ca spideman) si n-ai nik? wow supertare frate! tu si ala cu 263 km/h la plimbare in oras. |
Re: Need for Speed: Shift
Nu ştiu câţi dintre voi ştiu că odată cu acest joc se va lansa şi NFS World Online , singurul NFS GRATIS care va putea fi jucat doar online
|
Re: Need for Speed: Shift
Quote:
Io zic ca era tare distractiv la MW sa te alerge politia la 300 la ora .... nu stiu unde vezi tu distractia la un simulator , sa iit faci nervi ca la fiecare curba pierzi timp si alea alea ... si in plus , tuningu face toti bani , cand tunezi un Lamborghini si il faci sa bage 400 ... chiar daca nu o fi real ... |
Re: Need for Speed: Shift
Quote:
|
Re: Need for Speed: Shift
Sunt mai distractive arcadurile , decat simulatoarele care te enerveaza ca nu poti sa iei o curba perfect sau nu stiu ce rahaturi ....:| ... daca as avea volan , alta ar fi treaba :D .... sper ca nfs shift sa fie ca pro street la tuning , si ca forza motorsport la arcade/simulator ... ala e intre si intre:D
|
Re: Need for Speed: Shift
un volan nu te face sa mergi mai bine la simulatoare :D
|
Re: Need for Speed: Shift
Sunt sigur ca o sa fie naspa jocul... NFSu isi pierde tot farmecul.... Tot underground 1 si 2 Rullz ;)
|
Re: Need for Speed: Shift
Quote:
PS : Nu stiu ce tot ridicati in slavi undergroundurile ... ca nu e nimica de capu lor ...cel mai nasol e ca are numai masini slabe , nu are politie ... daia e MW cel mai frumos si distractiv nfs din toate timpurile ... |
Re: Need for Speed: Shift
Today the official releasedate of Need for Speed Shift has been announced! The game will hit stores in Europe on September 17 and North America on September 22, 2009.
The earlier releasedate in Europe is unusual, but the reason could be that Need for Speed Shift is being developed by the Slightly Mad Studios in London, UK. The last Need for Speed games have been developed by EA Black Box, who had their office in Vancouver. Need for Speed Shift is going to be released on PC, Playstation 3, Xbox 360 and PSP. The PSP version is being developed by EA's Bright Light studio. |
Re: Need for Speed: Shift
Boy_wonder,pune si asta https://www.youtube.com/watch?v=H8OD1...eature=related .. :D
|
Re: Need for Speed: Shift
da..cum zicea cineva..inaitea mea..e GRID cu tuning..cel putin asa pare..dar daca o sa aiba si controlul din grid...dar sa fie mai usor de jucat din taste o sa fie smecher cred...da oricum,daca nici asta n-o sa fie misto si o sa fie doar grafica de el multi se vor lasa de NFS probabil..eu unul nu am mai jucat nfs mai mutl de juma de ora de la nfs most wanted...restu sunt apa de ploaie..si undergroudn2 era cel mai tare..ar trebui sa faca o varianta noua :D...cu grafica smechera...si politie...
|
Re: Need for Speed: Shift
Quote:
|
Re: Need for Speed: Shift
hai sai fim seriosi man..controlu ala era retaard...nu avea drift..nu avea drag...ce mai vrei?kre e cam baza in curse..liniute se fac oriunde..driftu...unii..unde se poate..circuite cu lapuri si ***uri...nu cred k vezi in strada...la undeground am apreciat mult controlu..pt un joc arcade era destuld e realist...aa..damege ii trebuia...ca prea faceai curba in pereti :))..oricum...NFS nu mai e de mutl un joc bun cu masini...un joc f bun cu masini e Live for speed...da rmulti il instaleza si nus in stare sal joaca in priam zi si il scot..altu ar fi GRID...si R factor e ok...oricum...e cam monotonie in jocurile pe PC...inafara de grafică eu nu prea vad evolutie...de mutl nam jucat ceva sa mor de curiozitate la story line ca ce-o sa se intample ca nush ce...in fine...vbesc despre jocuri de parca ar fi politica sau ceva :))...dale-n colo
|
Re: Need for Speed: Shift
|
Re: Need for Speed: Shift
Din ce se vede, grafica e buna .. .. altceva nu ma atrage la el ..
Probabil un nou shi(t) marca nfs.. Eu unu ma duc sa joc o tampenie de simulator .. la care nu poti sa iei curbe cu 300 .. si daca intrii in parapet cica masina se strica :???: naspa rau sim`urile.. |
Re: Need for Speed: Shift
Tot UG2 ramane tata lor :D
|
Re: Need for Speed: Shift
Quote:
Doar grafica si ca n-au avut politie le-au stricat :x... |
Re: Need for Speed: Shift
Quote:
|
Re: Need for Speed: Shift
daca ati sti cine sunt cei care produc SHIFT-UL , si ce jocuri au mai scos, pe ce engine grafic si fizic e bazat jocul , nu ati mai face atata polemica de cartier pe seama acestui joc.
|
Re: Need for Speed: Shift
ce bine arata jocu
|
Re: Need for Speed: Shift
la care joc poti sa tunezi masina la interior, exterior, motor ca la U2, sa cauti prin oras shop-uri, sa apari pe reviste si dvd-uri, sa faci show cu masina pe strada, sunet si grafica foarte bune, masini super facute pt tuning deci undergrond 2 a fost cel mai bun NFS dupa parerea mea.noul nfs dupa imagini si masini nu mi se pare reusit, poate ma insel.
|
Re: Need for Speed: Shift
Deci jocul e ... Praf !
Frate cand auzeai NFS pana acum te gandeai la un oras , politie , adrenalina , etc. Acum ? La ce te gandesti ? La o mare porcarie din partea celor de la EA ... cea mai reusita serie de jocuri si ei au stricat'o ... NO COMMENT :| |
| All times are GMT +2. The time now is 05:10. |
- Copyright 2026 4Tuning